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KARMA SHITHEAD CARD GAME V6.23



GAME APPLET MAY TAKE 5 MINUTES TO FULLY LOAD.



From the menu screen you have the choice to goto the full option screen or straight into a predefined game.
You can return to the menu screen any time by pressing 'Q'. (All scores are reset)
Click to the right of a predefined game to goto option screen before playing.
On the option screen, change the settings by clicking on the cards or answers.
There is also a Horse style challenge against one other computer player.
For each game you lose you get a letter, first to spell SHITHEAD loses.



SPECIAL CARDS USED IN SHITHEAD

STANDARD SPECIAL CARD RULES

Two ( The Reset Card ) -
A two can be laid on anything but the Pick up & Go Again card and anything can be laid on a two.

Ten ( The Burn Card ) -
The ten clears ( or burns) the cards laid pile and the player gets another go. You have the choice of the value the ten can be played on(Ten, Ace)

4 of a kind burn -
If four or more cards of the same value are played consecutively, or at the same time, then the laid cards are cleared. The player to put the last card down in this series gets another go.

All other cards are in order of value 3 (lowest) ace (highest)



OPTIONAL CARDS:

Lower Than Card (LTC)-
When the LTC is laid the other player must lay the same value or lower (the only time you do not have to lay the same or higher value)
You also choose the value the LTC can be laid on, either the card chosen, The value 1 below the LTC, The king or An Ace.

Pick-Up \ Trump card -
When laid the other player must also lay the trump card or pickup (This card is only used once in the game so is discarded after use)
You can use the joker for this card.

Invisible card-
An invisible card so the player must beat the value below. As this card is invisible it does not count for a 4 card clear only when four invisible cards are laid

Miss a go card-
When one of these cards is played the next player's turn is skipped. when two or more of this card are laid at the same time
that number of consecutive players are skipped.

Go Again Card -
The Go Again Card can be played on any card except the pickup card. When played the player lays again but has play a higher card, this includes a two. 2's cannot go on the go again card.
* Special rules for a 2 chosen for the go again card -:
As usual a two can go on any card except pickup card.
If a two is played on an empty table the player does NOT get another go.
If an invisible card is layed on a 2 the player gets another go.

Reverse Direction -
When laid the direction of play reverses. If more than one laid the direction still only changes once.

Jokers - only two per pack.
The jokers can be added as either the Pick-Up card, An Invisible & Reverse direction card, Clear Card or the highest value card. Jokers can be laid on any card ( except the LTC if the highest value card )

The Shooting Ace:
When laid the player chooses another player to shoot, the player shot can lay an invisible card to shoot back, a 10 to burn/clear
or another ace to shoot another player or shoot back. If not then they pick up.
Click the 'A' Button to pick what cards can go on the shooting Ace. Default rules as above.
Note: Only an invisible card or Ace shoots back, all others cards, play continues as normal.



NEW FEATURES FOR 6.2

WSH Pre-defined game added.
Not Euchre Pre-defined game added.
The Fineos SH Pre-defined game completed. Seperate Rules only used in the Fineos pre-defined game :-
1) Direction of play reverse's if a joker is played on a joker.
2) When 9's are burnt, players swap hand cards, contra flow

New Shooting Ace rule -
When ever an Ace is laid, you can choose what player to shoot.

Non-Finisher Cards Rule available & an option screen to choose what cards. (only special cards available at the moment)
Non-Finisher cards cannot be played to go out of a game, if laid the player picks up.

You can select 'the value the LTC card can be laid on' to be 1 lower than the LTC. so when selected the LTC can NOT be laid on the LTC.

An option so Go Again card can only be played in order. i.e 5 can only go on 4,3,2


OTHER OPTIONS

New option screen lay-out, A seperate edit screen's for the Clear\Burn card (10) & Non-Finisher Cards.

Joker as an extra Clear Card - Option for joker to be used as the clear/burn card, The joker will then use the same rules as the ten.

Pickup with Top Cards - When playing from your top cards and you cannot go, you can pick up card(s) from your top hand with the pick up pile.

Last Card Clear, Pickup - When on, If your final card is a clear/burn (10's, 4 of a kind) then you pick up.

You now have the option to change the number of table start cards & hand start cards separately.

Use the 'o' key to change the sort order of your hand cards from left to right.

The first player out loses a shithead point (if they have any). *Only if playing at least 2 computer players

Option to turn off the chance card.

Strategic Pick ups - when on you can pick up the laid pile even if you can go.



MISSING A SPECIAL CARD OR RULE?

If you play by a rule or use a special card not in this version or want to comment on the game. Please email me at the address below

karmacardgame@yahoo.co.uk


Bug Fix for 6.22 - Not burning when 10 laid as last card in version 6.1-
When adding new rules all variations cannot be tested so please let me know if you notice any problems.



KEYBOARD CONTROLS


'Up' Key - Speed up computers play time.
'Down' key -Slow down computers play time.
'A' key - Auto card select, Toggle on/off.
'P' key - Select card pack colour.
'R' key - Reset loses count.
'O' key - Change sort order of hand cards.
'T' key - Show computers cards when you are losing, toggle on/off.
'Q' Key - Return to Main Menu. (All scores are reset)




DOWNLOAD SHITHEAD V5.81 TO PLAY OFFLINE





A clean version to use on a work machine, Just the game & the word 'shit' isn't in the page


HOW TO PLAY

First swap your cards. The top & side rows are the computer's already picked top cards. The bottom row are your table cards. The row above, your cards in your hand.
Click on either a card from your cards in hand or cards from table. Then a card from the other row to swap cards or click auto swap.

To lay your cards, click on the cards you want to lay. Then click the middle area to lay those cards.

If you have to pick up ,click on the cards laid pile.

If you want to take a chance card, click on the chance pile ( when highlighted ) then on the card laid pile

To play your cards facing down on the table , click a card to turn it over Then the middle to lay it.

You can toggle between showing card rules on screen by clicking show rules.

Press 'R' to reset the loses score when your have finished a game.

Press 'P' to change colour of cards.

Press 'A' to toggle auto select on/off.

Use the UP and DOWN keys to change speed of computer play


BACK TO TOP

THE RULES FOR SHITHEAD

The aim of shithead is to get rid of all your cards. Each player is given (3-5) secret cards (face down) and (3-5) cards face up for all to see on the table. The player receives (3-5) cards in hand for only the player to see. The remaining cards are placed face down on the table in a pile.

At the beginning stage of the game the players can swap cards in their hand for cards on the table facing up.
Usually best cards are placed on the table as these cards are on show.

The player with the lowest card that is not a special card starts. In this game the computer to the left of you always gets first check if lowest cards as we used to play the fasted down with the lowest goes first and computers are pretty quick these days.The players then take turns to lay a card(s) which has the same or higher value ( or special card). You can play more than one card at a time as long as they are of the same value. For every card you put down it is replaced with a card from the pile so you always have at least five cards in your hand. If you cannot go and there are cards remaining in the pile you can use the top card from the pile as a chance card if you want. If you still cannot go or there are no cards remaining in the pile you must pickup the all the cards laid.

When the cards in your hand are gone you move on to the cards facing up on the table. Once all the cards facing up are gone you then can move on to the cards facing down.

The cards facing down can only be laid one at a time. As you cannot see these cards you just have to guess. If at any point while playing your cards on the table you pick up. You then go back to playing the picked up cards in your hand and cannot play the cards on the table until all cards have been played from your hand. Once all your cards facing down are gone and you have no cards left in your hand you are out. The last remaining player is the loser


HELP

Most computers on the web should run java applets,
If this applet does not work CLICK HERE This is a link to the applets help section of www.freddys-utilities.co.uk it is an excellent site for explaining solutions to problems it does it easily and clearly. Check it out for other problems as well.


LINKS



wickedgoodgames.com
A site with many games in java and other formats

freewarejava.com
jars.com
Two sites for all java games and resources

www.pagat.com
Pagat a site about card games, This link is to
an info page on shithead, which has links
to other versions(Including an online game)


OTHER GAMES

More games soon.

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Uncover the squares in a chain to reveal the picture without getting trapped in. There are squares which can only be entered by one direction. 20 Levels.

Color Puzzle
Seems complicated but it's a simple and also quite a hard game, move blocks around a grid to get them in order. Theres an easy and hard level. Random setup so different game each time. Its a bit like Rubik's Cubes.

Guitar SoundBox
Not actually a game , click the fretboard and plectrums to make electric guitar sounds. 12 riffs , 5 chord riffs & 2 effect sounds. Doesn't sound much but put these together in dirrent orders and make a racket. Sounds will be updated regularly



BACK TO TOP

E-MAIL

karmacardgame@yahoo.co.uk


E-Mail me for suggestions.
or if you have a similar page and want a link to your site.
Or if you want to use any of these games.

Jan 2004

All of these games & applets are free but cannot be used anywhere else on the web or for profit without permission.