
STANDARD SPECIAL CARD RULES
Two ( The Reset Card ) -
A two can be laid on anything but the Pick up & Go Again card and anything can be laid on a two.
Ten ( The Burn Card ) -
The ten clears ( or burns) the cards laid pile and the player gets another go. You have the choice of the value the ten can be played on(Ten, Ace)
4 of a kind burn -
If four or more cards of the same value are played consecutively, or at the same time,
then the laid cards are cleared. The player to put the last card down
in this series gets another go.
Lower Than Card (LTC)-
When the LTC is laid the other player must lay the same value or lower (the only time you do not have to lay the same or higher value)
You also choose the value the LTC can be laid on, either the card chosen, The value 1 below the LTC, The king or An Ace.
Pick-Up \ Trump card -
When laid the other player must also lay the trump card or pickup (This card is only used once in the game so is discarded after use)
You can use the joker for this card.
Invisible card-
An invisible card so the player must beat the value below. As this card is invisible it does not count for a 4 card clear only when four invisible cards are laid
Miss a go card-
When one of these cards is played the next player's turn is skipped. when two or more of this card are laid at the same time
that number of consecutive players are skipped.
Go Again Card -
The Go Again Card can be played on any card except the pickup card. When played the player lays again but has play a higher card, this includes a two. 2's cannot go on the go again card.
* Special rules for a 2 chosen for the go again card -:
As usual a two can go on any card except pickup card.
If a two is played on an empty table the player does NOT get another go.
If an invisible card is layed on a 2 the player gets another go.
Reverse Direction -
When laid the direction of play reverses. If more than one laid the direction still only changes once.
Jokers - only two per pack. The Shooting Ace:
The jokers can be added as either the Pick-Up card, An Invisible & Reverse direction card, Clear Card or the highest value card. Jokers can be laid on any card ( except the LTC if the highest value card )
or another ace to shoot another player or shoot back. If not then they pick up.
Click the 'A' Button to pick what cards can go on the shooting Ace. Default rules as above.
Note: Only an invisible card or Ace shoots back, all others cards, play continues as normal.
To lay your cards, click on the cards you want to lay. Then click the middle area to lay those cards.
If you have to pick up ,click on the cards laid pile.
If you want to take a chance card, click on the chance pile ( when highlighted ) then on the card laid pile
To play your cards facing down on the table , click a card to turn it over Then the middle to lay it.
You can toggle between showing card rules on screen by clicking show rules.
Press 'R' to reset the loses score when your have finished a game.
Press 'P' to change colour of cards.
Press 'A' to toggle auto select on/off.
Use the UP and DOWN keys to change speed of computer play
The aim of shithead is to get rid of all your cards. Each player is given (3-5) secret cards (face down) and (3-5) cards face up for all to see on the table. The player receives (3-5) cards in hand for only the player to see. The remaining cards are placed face down on the table in a pile.
At the beginning stage of the game the players can swap cards in their hand
for cards on the table facing up.
Usually best cards are placed on the table as these cards are on show.
The player with the lowest card that is not a special card starts. In this game the computer to the left of you always gets first check if lowest cards as we used to play the fasted down with the lowest goes first and computers are pretty quick these days.The players then take turns to lay a card(s) which has the same or higher value ( or special card). You can play more than one card at a time as long as they are of the same value. For every card you put down it is replaced with a card from the pile so you always have at least five cards in your hand. If you cannot go and there are cards remaining in the pile you can use the top card from the pile as a chance card if you want. If you still cannot go or there are no cards remaining in the pile you must pickup the all the cards laid.
When the cards in your hand are gone you move on to the cards facing up on the table. Once all the cards facing up are gone you then can move on to the cards facing down.
The cards facing down can only be laid one at a time. As you cannot see these cards you just have to guess. If at any point while playing your cards on the table you pick up. You then go back to playing the picked up cards in your hand and cannot play the cards on the table until all cards have been played from your hand. Once all your cards facing down are gone and you have no cards left in your hand you are out. The last remaining player is the loser
